AI Insights · Timothy · October 2021
Top 5 Basketball Games on Android in Chile: Q3 2021 Performance
Discover the performance of the top 5 basketball game apps on Android in Chile during Q3 2021, including download trends, revenue, and active users.
In Q3 2021, the top 5 basketball game apps on the Android platform in Chile showcased varying trends in downloads, revenue, and active users. Here's a detailed look at their performance, based on data from Sensor Tower.
Basketball Arena: Online Game This app saw a steady increase in weekly revenue, peaking at approximately $502 in the final week of September. Weekly downloads experienced a notable rise in mid-July, reaching 3.6K, and then peaked again at 4.5K in early August before tapering off to 2.7K by the end of September. Active users increased steadily from 8.1K at the beginning of July to a peak of 11.8K in mid-August, before decreasing slightly to 9.5K by the end of the quarter.
Jump Dunk 3D This game had minimal revenue, with a brief peak of $4 in late August. Weekly downloads fluctuated, starting at 2.3K in late June, peaking at 4.4K in mid-August, and finally dropping to 834 by the end of September. Active users followed a similar pattern, starting at 4.5K and peaking at 8.1K in mid-August, but declining to 3.2K by the end of the quarter.
NBA LIVE Mobile Basketball This app showed a moderate revenue trend, with a peak of $831 in early August, before declining to $348 by the end of September. Downloads were relatively stable, starting at 2K in late June, peaking at 2.6K in mid-July, and then hovering around 1.6K to 2K towards the end of the quarter. Active users remained consistently high, peaking at 13.7K in early August, and ending the quarter at 11.4K.
Block'em All This game did not generate significant revenue during the quarter. Downloads peaked early at 8.7K in late July, then saw a sharp decline to 330 by the end of September. Active users followed a similar trend, peaking at 9.9K in early August and dropping to 843 by the end of the quarter.
Basketball Stars: Multiplayer This app saw a gradual increase in revenue, peaking at $192 in mid-September before slightly declining to $169 by the end of the month. Downloads showed an upward trend, starting at 739 in late June, peaking at 2.3K in early August, and ending at 1.5K in late September. Active users rose steadily, starting at 4.2K in late June and peaking at 6.9K in early August, before ending the quarter at 5.7K.
For more detailed insights and data, visit Sensor Tower.